I'm a software engineer specializing in game programming. Currently I am a senior student at DigiPen Institute of Technology completing my BS in Computer Science and Real-Time Interactive Simulation. I graduate in April.

I am currently working on several projects, Including a VR experience using Occulus with Unreal Engine 4, and I am also writing some code exercieses for an academic book series meant to teach young students how to program games in Python.

I have roughly 8 years of academic experience programming, with an emphasis on C\C++. I'm passionate about enabling designers and artists to create interactive experiences by creating powerful and flexible gameplay solutions and tools.